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How to Choose a Fix Mode ​

  • You edit the avatar's expression and create the expression animations yourself

If you use face tracking or values outside 0–100, use Bake Mode below.

  • You edit the avatar's expression but reuse its original expression animations instead of creating your own
  • You use face tracking
  • Your expression edits use values above 100 or negative values
  • You see animation conflicts or other problems in-game after using Auto Fix (Recommended)

→ Auto Fix (Bake Mode) ​

Note: Bake Mode is a Complete Edition feature.

Switching modes ​

Select the Avatar Blink Fix object added by Auto Fix, then press [Switch to Bake mode] in its Inspector.
Your selections and settings carry over.

If the avatar behaves unexpectedly in-game after using Auto Fix (Recommended), try switching to Bake Mode.
It may reduce breakage caused by conflicts with expression animations.

Using Avatar Mouth Fix ​

Use Normal Fix in Mesh Swap.
Combining Avatar Mouth Fix with non-destructive fixes or Bake Fix is not supported.

When Auto Fix is unavailable ​

Auto Fix is unavailable when there is no matching Auto Fix preset for your avatar.
Use Manual Fix to select the required items and apply the fix.