How to Choose a Fix Mode
- You edit the avatar's expression and create the expression animations yourself
→ Auto Fix (Recommended)
If you use face tracking or values outside 0–100, use Bake Mode below.
- You edit the avatar's expression but reuse its original expression animations instead of creating your own
- You use face tracking
- Your expression edits use values above 100 or negative values
- You see animation conflicts or other problems in-game after using Auto Fix (Recommended)
→ Auto Fix (Bake Mode)
Note: Bake Mode is a Complete Edition feature.
Switching modes
Select the Avatar Blink Fix object added by Auto Fix, then press [Switch to Bake mode] in its Inspector.
Your selections and settings carry over.
If the avatar behaves unexpectedly in-game after using Auto Fix (Recommended), try switching to Bake Mode.
It may reduce breakage caused by conflicts with expression animations.
Using Avatar Mouth Fix
Use Normal Fix in Mesh Swap.
Combining Avatar Mouth Fix with non-destructive fixes or Bake Fix is not supported.
When Auto Fix is unavailable
Auto Fix is unavailable when there is no matching Auto Fix preset for your avatar.
Use Manual Fix to select the required items and apply the fix.